<doi_batch xmlns="http://www.crossref.org/schema/4.4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="4.4.0"><head><doi_batch_id>911d487a-518d-4a27-8f70-6b4b9cab6494</doi_batch_id><timestamp>20210309075105964</timestamp><depositor><depositor_name>naun</depositor_name><email_address>mdt@crossref.org</email_address></depositor><registrant>MDT Deposit</registrant></head><body><journal><journal_metadata language="en"><full_title>International Journal of Education and Information Technologies</full_title><issn media_type="electronic">2074-1316</issn><archive_locations><archive name="Portico"/></archive_locations><doi_data><doi>10.46300/9109</doi><resource>http://www.naun.org/cms.action?id=3037</resource></doi_data></journal_metadata><journal_issue><publication_date media_type="online"><month>4</month><day>30</day><year>2020</year></publication_date><publication_date media_type="print"><month>4</month><day>30</day><year>2020</year></publication_date><journal_volume><volume>14</volume><doi_data><doi>10.46300/9109.2020.14</doi><resource>http://www.naun.org/cms.action?id=23206</resource></doi_data></journal_volume></journal_issue><journal_article language="en"><titles><title>Learning Analytics Framework for Improving Performance to Students through Educational Virtual Worlds</title></titles><contributors><person_name sequence="first" contributor_role="author"><given_name>Rosa</given_name><surname>Reis</surname><affiliation>Department of Informatics Engineering, Instituto Superior de Engenharia do Porto (ISEP), Porto, Portugal, also with Gilt –   Games Interaction and Learning Technologies, Porto, Portugal</affiliation></person_name><person_name sequence="additional" contributor_role="author"><given_name>Bertil P.</given_name><surname>Marques</surname><affiliation>Department of InformaticsEngineering,  Instituto Superior de Engenharia do Porto (ISEP) Porto, Portugal, also with GILT– Games Interaction  and  Learning  Technologies, Porto, Portugal</affiliation></person_name><person_name sequence="additional" contributor_role="author"><given_name>Isabel</given_name><surname>Sampaio</surname><affiliation>Department  of InformaticsEngineering, Instituto Superior de Engenharia do Porto (ISEP) Porto, Portugal, also with ISRC –    Interdisciplinary  Studies  Research  Center,  Porto, Portugal</affiliation></person_name></contributors><jats:abstract xmlns:jats="http://www.ncbi.nlm.nih.gov/JATS1"><jats:p>This paper aims to demonstrate the ongoing work of developing a framework that will allows to improve performance to students. The framework combines use of the open source virtual worlds, the Sloodle module and a learning analytics tool, in order to facilitate the execution of the collaborative learning techniques and improved the performance to students through of analytics learning tool monitorization. This framework is still in the design phase and will later be tested in a classroom context. The target public will be students of the fifth year of basic education, with aim of improve the learning mathematics.</jats:p></jats:abstract><publication_date media_type="online"><month>4</month><day>30</day><year>2020</year></publication_date><publication_date media_type="print"><month>4</month><day>30</day><year>2020</year></publication_date><pages><first_page>8</first_page><last_page>13</last_page></pages><ai:program xmlns:ai="http://www.crossref.org/AccessIndicators.xsd" name="AccessIndicators"><ai:free_to_read start_date="2020-04-30"/><ai:license_ref applies_to="am" start_date="2020-04-30">https://www.naun.org/main/NAUN/educationinformation/2020/a042008-002(2020).pdf</ai:license_ref></ai:program><archive_locations><archive name="Portico"/></archive_locations><doi_data><doi>10.46300/9109.2020.14.2</doi><resource>http://www.naun.org/main/NAUN/educationinformation/2020/a042008-002(2020).pdf</resource></doi_data><citation_list><citation key="ref0"><unstructured_citation>Huang  et  al.  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